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3D
Text
Create the text in Photoshop or your
favourite painting program. All painting
programs allow you to create white text on
a black background.
3D
Text
Here are a couple of other ways to use
your 3D text.
A
Simple
Waterfall
In this article you gonna learn to achieve
the effect of a single terrain for the
waterfall. Surrounding terrains are added
plus a sky preset and a water plane.
Advanced
Linking I
First steps in the Advanced linking. In
this example the little cage is the parent
of the cones and it only transfers it's
size, which you can set in the Attributes
dialog.
Advanced
Linking
II
Second part of Advanced Linking lesson. In
this example only rotation is transferred
from the little sphere to the cones which
are building up the iris.
Amplification
I
Amplification can be used for a lot of
nice effects. Very usefull lesson.
Amplification
II
Here is a second part of
Amplifications...... The principle lined
out in the previous example can be used in
several ways: You can use it to amplify
rotation or scale.
Another
Brick in the
Wall
In any regular 3D application, making
realistic wall is fairly simple. You
simply have to apply a 2d texture on a
square, with appropriate bump maps, to get
really good results.
Bat
and Fairy
Wings
The effect you are going to achieve after
you walk through this lesson is a slim,
bony framework with a transparent membrane
stretched across.
Batch
Rendering
If you are tired of having to wait that
Bryce3D has finished rendering your image
untill you can start the next one then you
should use this tutorial.
Boolean
To get warmed up, we're going to do a
simple object that requires no booleans.
This is for those who are just getting
their feet wet in Bryce. For those of you
who are looking for more advanced
instruction, stick around; there will be
plenty of boolean tutorials for
everyone.
Boolean
Modeling
Boolean Modeling is the ability to model
3D objects using a combination of the
primitive objects provided with the
program. In Boolean Modeling what you are
doing is adding, subtracting, or
intersecting one object that overlaps
another, and grouping them to create a new
shape.
Boolean
Operations
Use the Boolean operations to create a
bowl with some water...
Breaking
Glass
The object of the exercise is to produce
an image, say of a wine glass with a piece
broken out of it.
Bright
Eyes, Moist
Lips
You can make the eyes look bright and the
lips moist by using a second texture map.
Learn more about it in this article.
Bryce
Terranoids
In this tutorial you will learn how to
make strange shapes with the terrain
editor of Bryce 2 or Bryce 3.
Bryce
Tips
The KPT Bryce Tips bryce 3d technique
index contains tips, techniques and
tutorials for KPT Bryce.
Brycian
Roads
This image was made using one 256 grid
terrain and one water plane. Used
technique can carve horizontal roads onto
your Bryce terrains.
Brycian
Trees
This tutorial concentrates on how the
branch was made, starting with a
symmetrical lattice object.
Building
Craters
A Different Way To The Crater By Andy
Yue.
Creating
Cityscapes
Bryce is primarily known for its fantastic
ability to create photo-realistic 3D
landscapes. The creators of the software
also included the ability to model 3D
objects using a combination of the
primitive objects provided with the
program.
Creating
Fluted
Columns
Using the powerful features of Bryce's
Terrain Editor will create more crumbling
columns than Thor can heave thunderbolts
at!
Creating
Infinite Tiled
Planes
In this tutorial, we explore creating a
unique tiled plane.
An
Introduction to Creating Virtual
Landscapes
You supply the imagination and the
computer, Bryce provides the powerful
engine for creating your landscape. But,
before you can drive the car, you've got
to know where the controls are and how
they work.
Crescent
Moons and
Planets
These operations were carried out on the
PC Windows version of Bryce 3D Rev 3.1
Deep
Textures
Bryce Deep Texture tutorial starts with 14
categories of textures, starting from
plain, noiseless procedural textures,
ending with complex three component and
four texture surfaces.
Direct
Path
Editing
Instructions on Direct Path Editing.
Disco
Ball
Effect
An attempt to reproduce the effect of the
reflected lights from a faceted and
mirrored ball as is found in Discos and
Dance Halls.
Dishes
and
Plates
Dishes and plates produced in the
following manner will not exhibit the
plygonal edges often seen in imported DFX
models.
Dragon
Eyes and
Alpha
Dragon Eyes and Alpha Channels is about
how to use alpha channel transparency to
create a glowing eye effect.
Dressing
up the
DXF
These operations were carried out on the
PC Windows version of Bryce 3D and only
apply to imported DXF object files and
then only those with a flattish
configuration. Perfect for saucer shapes.
The procedure does not produce the same
effect on grouped objects created in
Bryce.
Exact
Sun and Moon
Locations
If you would like to place the sun or the
moon at a certain location of the picture,
let's say exactly at the tip of a
mountain? To learn how follow the tutorial
on this page.
Fake
Reflection of
Light
In this picture you have the reflection of
the lit spheres in the mirror (nothing
special here) as well as the reflected
light! Nice trick.
Family
Affairs
In this example the turbine blades are
linked to the turbine hub (which is itself
linked to the case). Their origin handle
is moved to the turbine hub and they are
all in one family, so they easily can be
selected and animated separately without
interfering with the normal animation.
Fractal
Terrains
Everything is included in this tutorial-
the images found here, as well as the
scene file used for this tutorial in a ZIP
file which you can open up in Bryce 2 and
Bryce 3D so you can study it.This tutorial
is on how you can turn a fractal into a
terrain in Bryce from Metatools.
Galactic
Backgrounds
A brief tutorial on galactic
backgrounds.
Gemstones
from
Pyramids
Draw a pyramid using the squat one. Click
on A to bring up the Attributes dialogue
box...
Importing
Pictures
The image in this document "Purple Haze",
is comprised of just two objects, the
tiled infinite plane, and the picture of
Jimi Hendrix playing the guitar...
Making
Chains
Making a length of chain using a
Multi-Replicated Torus is easy - just
follow these steps.
Making
Craters
Learn how to create a Craters following
the instructions on this page.
Mastering
Landscapes
In this tutorial, the author will discuss
the creation of the image shown on the
title page. He will explain step by step
how all the elements were created and why
he chose the settings that heused.
Miracle
Trees
Step by step instructions on how to create
a "realistic" tree in Bryce using two
intersecting symmetrical lattice
objects.
Moon
and Stars
An easy way to position the Moon and the
Stars using Bryce.
Object
Specific
Anti-aliasing
Learn more about the Object specific
Antialiasing.
Organic
Modeling
Images don't have much to do with modeling
tricks, or 3D effects, but rather, with
the idea the author is trying to
express.
Picture
Cube
Learn method to create a cube out of
pyramids and applies each image to a
separate pyramid using Object Top
mapping.
Pouring
Water
Create bottle, sky and water plane. Create
a ripple at the base of the lattice in
Photoshop...
The
Queen
An incredible image made with incredible
software. A tutorial bu Mr Martin
Murphy.
Rendering
Wireframe
Animations
Learn how to control the flow of an
animation.
Ring
Lake
You can create cratered mesas or any type
of terrain that requires digging out the
centre with hogh clipping.
Secret
Texture
Library
This tutorial purpose is to show where the
Texture Library is and how to use it.
Simple
Comets
Follow the steps in this tutorial and
learn how to make comets.
Simulated
Blurred
Props
Simulating Blurred Propellers in
Bryce.
Shells
and Ram
Horns
Instructions on how to make Shells and Ram
Horns......Create a torus and rotate it
from the vertical to the horizontal (hold
down the shift key whilst rotating to
rotate in 45 degree steps).
Space
Scenes
In this tutorial the author will cover all
the aspects of creating space
scenes.Tutorial is split into three parts
for aesthetic reasons and also to decrease
loading time.
Streaming
Light
Rays
This document teaches you everything about
Streaming Light Rays.
Terrain
Editor
The terrain editor holds half a ton of
easter eggs... I will cover only a few
here: There's a extremely cool new fractal
terrain...
Texture
Presets
Learn that the Textures are the basic
building blocks of materials and more.
Texture
Tutorial
There are already one or two of these
Tutorials on this subject, but none are
for a TOTAL beginner, some or missing some
steps that are obvious to those that
really know Poser3 and Bryce3D and others
are without visual help.
Torus
Editor
Have a closer look in Torus editor on this
page.
Underwater
Scenes
The sky tools in Bryce provide a powerful
method of creating an underwater
environment. They allow us to mimic the
colors of light filtering through water
and the haze and fog controls allow us to
create the illusion of particles suspended
in the water. This is the most important
part of an underwater scene.
Unity
Concept
Unity is the default state for an object.
Unity includes size & rotation. The
fun thing is that you can set this unity
state, even for groups!
Using
Negative
Lights
Since Bryce 3.1. the light value in the
light editor can hold values between -999
and 999. Beside that you can have just
brighter lights now, you also can use
negative lights.
Volume
Lights
In final image you'll see that the light
is shining through the window and the
light beams are visible. This is a simple
effect that can be used in many ways.
Volumetric
Falling
Snow
You can vary the scale to produce larger
or smaller snowflakes and altering the
size of the sphere has some effect.
Warrior
Blade
This is an informative beginning to a
series of tutorials and tips on the use of
the Terrain Editor in Bryce 3D.
Web
Textures
You can create many unique textures with
Bryce for your web pages. Here are few
interesting tips.
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